
P. ATK
Deals 70% DMG to 1 enemy target(s) 2 times.

3 tiles
Bloodsworn Reaver








Deals 70% DMG to 1 enemy target(s) 2 times.


Unleashes 10 consecutive slashes at 1 enemy target(s) in range. Each slash deals 160% DMG 2 times and causes HP Drain equal to 20% of current HP to the hero. This skill can only be triggered 1 time per deployment, and the hero cannot die while it is active.


Each time the hero deals DMG to an enemy, inflicts 1 stack(s) of Open Wounds on them. If the enemy has full stacks of Open Wounds, the hero additionally ignores 40% of their DEF, and each instance of DMG dealt reduces the remaining time until the next Spawn by 1 sec.

When an allied hero or the vestige retreats from or dies on the field, the hero gains 30% DMG Increase for 15 sec.

Reduces the hero's Cost in the Arena by 5.
| Mode | Scale C → S+ | Tier |
|---|---|---|
| Raids and dungeons | ||
| Arena | ||
| Guild bosses | ||
| Halls of Malric | — | |
| Overall tier |
Against bosses: Guild boss · #24 of 270
Each time this hero is deployed, permanently increases his DMG by 10%, stacking up to 3 time(s).
Reduces the initial trigger time required for Spawn by 15 sec.
The hero can be deployed on the vestige's tile to kill it (considered a forced retreat), restoring 10% Max Rage to adjacent allies and doubling the number of slashes for the hero's next Ultimate.
Reduces Redeployment Time by 15 sec. After deployment, triggers Spawn.
After deployment, triggers Spawn, and the hero's attacks inflict Bleed on the target.
Reduces Redeployment Time by 30 sec. After deployment, triggers Spawn, and the hero's attacks inflict Bleed on the target.
Gul'Drak is a Fighter from The Chaos Dominion. Overall tier: B. The site’s players take this hero most often to: Drake's Chasm. The most common build is Hell's Lament.