
M. ATK
Deals 120% M. DMG to 1 enemy, prioritizing airborne units.

10 tiles
The Mad Diviner








Deals 120% M. DMG to 1 enemy, prioritizing airborne units.


When triggered, increases DMG by 140% and ATK Spd. by 100, reduces ATK Interval by 50%, and replaces all cards with The Joker. This effect lasts for 35 sec.


Each ATK launched has a(n) 20% chance to inflict Stun on the target for 2 sec. Increases DMG dealt to targets inflicted with CC Effects (Stun, Freeze, Immobilized State, etc.) by 60%.

When triggered by receiving DMG, resists the incoming DMG and gains Invisibility for 3 sec. This effect can only be triggered 1 time every 40 sec.

Obtain hero Twyla, The Red Smile to unlock the following bonus effect: When Fate: The Hermit is triggered, Hex gains an additional shield equal to 40% of ATK for 10 sec. If Twyla is on the field, reduces Hex's Cost by 4.
| Mode | Scale C → S+ | Tier |
|---|---|---|
| Raids and dungeons | ||
| Arena | ||
| Guild bosses | ||
| Halls of Malric | — | |
| Overall tier |
Against bosses: Guild boss · #13 of 270
During the effect of Mad Truth, there is a chance to draw The Fool.
During the effect of Mad Truth, performing Basic ATK against targets inflicted with Burning extends the duration of Mad Truth by 1 sec, up to a maximum increase of 30 sec.
Each draw returns 1 Card of Fate and increases each DMG Multiplier by The Joker and The Fool by 30%.
Gains 1 Card of Fate with each ATK. When having 4 cards, the hero has a chance to randomly obtain 1 card from the following: Temperance, Death, and Strength.
Deals extra DMG to airborne units.
Hex is a Marksman from The Infernal Blast. Overall tier: S. The site’s players take this hero most often to: Gear Dungeon II and Arena · anti-air. The most common build is Soulbound Arcana + Wicked Vengeance.